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Brian:
|
Alright then. Ephnyr only has one
steed, so you're on foot, but he has enough packs on the mount to
carry most of your things, which he kindly offers.
|
Brian:
|
It's a few days to Glensdale, but
you've never been before
|
|
Sir Ephnyr:
|
Tell me, ever been to Glensdale before?
|
|
Garen:
|
Can't say I have.
|
|
Sir Ephnyr:
|
Ever travel out at all? What is your
trade, actually? I never asked.
|
|
Garen:
|
I'm a hunter, as are my parents. I
rarely ever left town for something other than the woods.
|
|
Sir Ephnyr:
|
Pity. It's a big world out there. A
shame humans get to see so little of it.
|
Brian:
|
About this time, you hear a rustling
in the distance
|
|
Garen:
|
What was that?
|
|
Sir Ephnyr:
|
I heard it too...
|
Brian:
|
make a wisdom check
|
* SyRaX würfelt: 1d20 => 3
Brian:
|
You hear nothing for a time, then a
shout
|
|
Shadow:
|
YOU MUST KNOW DEATH!
|
Brian:
|
Ephnyr draws his sword.
|
|
Sir Ephnyr:
|
On me, Garen
|
|
Garen:
|
Where is it? I can't see it!
|
|
Shadow:
|
DEFILERS!
|
Brian:
|
Suddenly, you see a black mist roll
out from between the trees, forming a human-like shape
|
Brian:
|
everyone's init is base 5
|
SyRaX:
|
shouldn't he get a surprise init?
|
Brian:
|
The mist forming took too long
|
* SyRaX würfelt: 1d20 => 19
* Brian rolls: 1d20+2 => 3 + 2 = 5
* SyRaX würfelt: 1d20+3 => 16 + 3 = 19
Brian:
|
You hit, but your blade passes right
though the creature
|
|
Garen:
|
I can't hit him! It goes right through!
|
Brian:
|
The shadow suddenly changes, forming a
more solid-looking man.
|
* Brian rolls: 1d20+6 => 13 + 6 = 19
* Brian rolls: 1d20+6 => 15 + 6 = 21
* Brian rolls: 1d20+6 => 15 + 6 = 21
* Brian rolls: 1d20+4 => 2 + 4 = 6
* Brian rolls: 1d20+4 => 13 + 4 = 17
* Brian rolls: 1d20+4 => 12 + 4 = 16
Brian:
|
then the knight's turn
|
Brian:
|
he rides in and tries to swing,
seemingly ignoring your advice
|
* Brian rolls: 1d20+6 => 11 + 6 = 17
* Brian rolls: 1d20+3 => 5 + 3 = 8
Brian:
|
His blade seems to actually strike true
|
* Brian rolls: 1d20-1 => 10 - 1 = 9
* Brian rolls: 1d20+6 => 5 + 6 = 11
Brian:
|
his second swing misses as the beast
warps
|
Brian:
|
you win init for the next round
|
SyRaX:
|
did I see anything that I might think
affected, that his hit struck the thing?
|
SyRaX:
|
like, how he hit or what part he hit
|
Brian:
|
it was a hit on the shoulder, but
besides that you can't see anything
|
SyRaX:
|
how much init is talking?
|
SyRaX:
|
and can both people talk for the cost
of the guy whose turn it is?
|
Brian:
|
0, unless it's a lot
|
Brian:
|
and no, you have to wait for the other
guy's turn
|
|
Garen:
|
How could you hit this thing?!
|
SyRaX:
|
can I pass my turn until he's done?
|
Brian:
|
You may burn init if you want, or just
save the rest of your init
|
SyRaX:
|
wait, I saw the shadow being a bit
more solid, didn't I?
|
SyRaX:
|
well, guess I'll just attack
|
* SyRaX würfelt: 1d20+3 => 5 + 3 = 8
Brian:
|
ephnyr swings twice
|
* Brian rolls: 1d20+6 => 14 + 6 = 20
* Brian rolls: 1d20+6 => 11 + 6 = 17
* Brian rolls: 1d20+3 => 20 + 3 = 23
* Brian rolls: 1d20+3 => 14 + 3 = 17
* Brian rolls: 1d6-1 => 3 - 1 = 2
Brian:
|
gotta love it when NPCs steal the
player's thunder
|
* Brian rolls: 1d4 => 4
* Brian rolls: 1d4 => 3
Brian:
|
The first hit outright kills the
creature
|
SyRaX:
|
Did you mention what weapon he uses?
|
Brian:
|
A fine elven longsword
|
|
Garen:
|
Wow, nice hit!
|
|
Sir Ephnyr:
|
What was that?
|
|
Garen:
|
Wanted to ask you the same.
|
|
Sir Ephnyr:
|
Never seen it from the attacks before?
|
|
Garen:
|
Nope, those were zombie-like. This
looks like ... I have no idea
|
SyRaX:
|
I want to inspect whatever remains of
this creature
|
* SyRaX würfelt: 1d20-1 => 1 - 1 = 0
* SyRaX würfelt: 1d6-1 => 1 - 1 = 0
Brian:
|
there's something on the ground. It
seems dead
|
SyRaX:
|
such insightfulness
|
|
Sir Ephnyr:
|
Not safe to dwell here. We ride
through the night...I mean walk. We may be going towards the ones
who want to kill us, but that's better than death in the woods
|
|
Garen:
|
Agreed, I don't want to deal with
these things.
|
Brian:
|
You make haste to Glenswood, during
which time Ephnyr has an idea.
|
|
Sir Ephnyr:
|
It seems bizzare that I could hit the
beast and you couldn't, right?
|
|
Garen:
|
It does indeed.
|
|
Sir Ephnyr:
|
There was a prophecy a few years ago,
one that I never belived. That a great danger was coming to us,
and the finest elves would have to rise to face it.
|
|
Sir Ephnyr:
|
They formed a new knightly order, the
Order of Blood, to face it. I'm not in it, but maybe I should have
been.
|
|
Sir Ephnyr:
|
Or maybe it's all elves...
|
|
Sir Ephnyr:
|
But what I was going to say is:
perhaps we shouldn't set you up as a target to these creatures. I
want to ride into town alone, and send you in another side of town
in secret.
|
|
Sir Ephnyr:
|
I will question the priest directly,
and you will watch them. What do you think?
|
|
Garen:
|
I don't have a better plan, so let's
go with that.
|
Brian:
|
It's another two days before you
finally arrive, and you are exausted when you arrive by the
southern road (Ephnyr taking the west)
|
Brian:
|
The first thing you see is the church
of Nerul, with a sprawling graveyard out back
|
SyRaX:
|
did Ephnyr give me any other
instructions?
|
Brian:
|
not unless you asked for them
|
SyRaX:
|
So I just stand here and wait?
|
Brian:
|
what would you be waiting for?
|
SyRaX:
|
I'm supposed to watch someone, right?
|
SyRaX:
|
So can I just waltz into the church?
|
Brian:
|
you can. I might knock first though
|
SyRaX:
|
that sounds like a phenomenal idea
|
|
Garen:
|
*knock*
|
|
Garen:
|
Hello?
|
|
human 36:
|
Hello?
|
|
human 36:
|
*cracks door*
|
|
human 36:
|
A little late for service, ehh?
|
|
Garen:
|
Am I? I'm sorry.
|
|
human 36:
|
Ohh, it's alright. Look at me, trying
to step out and take a wizz while the priest goes on. Just get in.
|
Brian:
|
he ushers you towards the pews
|
Brian:
|
Almost nobody looks back at you as you
enter and take a back seat
|
|
Father Parson:
|
And for what? How long will your
pleasures and sins last? Hmm?
|
|
Father Parson:
|
The pleasures are short. Wine will
dull your mind a few hours.
|
|
Father Parson:
|
But the sins? Wine will dull your soul
for death.
|
|
Father Parson:
|
I was speaking to a man, who asked me
why we might plow all these new fields for the king's men? What
good does it do, do make food for those who are not our own?
|
|
Father Parson:
|
Do you know what I told him?
|
|
Father Parson:
|
I told the man, it does great things.
To the king perhaps, but you don't need to worry about the king.
For you do a great thing to yourself. To plow a field does not
only make a plowed field, but a field plower, you see.
|
|
Father Parson:
|
And our father death teaches us that
it is this that is the greatest gift. To be is the greatest thing
in this world. Not to feel, not even to do. To be.
|
|
Father Parson:
|
As you pray tonight, I want you to
think on that. Night's blessings.
|
Brian:
|
The congretation, in unison, repeats
"night's blessings"
|
Brian:
|
And the crowd starts to slowly rise
like they are going to get around to leave
|
Brian:
|
Do you just sit around?
|
SyRaX:
|
by the way, how harsh are the
conflicts between religions in general
|
SyRaX:
|
and is it normal that you can just go
to another religion's church?
|
SyRaX:
|
or is that frowned upon
|
Brian:
|
Before your lifetime, there was the
brink of civil war. But since then, any faith that does not try to
upset the religion of Correlon Lorathien, god of elves, is
perfectly tolerated. Walking into another church, while likely
asking for a preaching and a conversion attempt, is not frowned
upon at all.
|
Brian:
|
Many will show up to a different
temple than their own to be with family on a holy day, for example
|
Brian:
|
Eventually, you notice one young man
shifting his way through the crowd in your general direction
|
|
Lerem:
|
You new to Glensdale?
|
|
Garen:
|
Yeah.
|
|
Lerem:
|
I'm Lerem, what's your name?
|
|
Garen:
|
Hello, Lerem. My name's Garen, nice to
meet you.
|
|
Lerem:
|
Hmm. Need a place to stay tonight? I'm
happy to aid another member of the faith.
|
|
Garen:
|
Well, I'm not *exactly* that.
|
|
Garen:
|
So thank you for the offer, but I will
have to decline.
|
|
Lerem:
|
I understand. I assume I'll see you in
church tomorrow evening then?
|
|
Garen:
|
Is there a particular event tomorrow?
|
|
Lerem:
|
Nope
|
|
Garen:
|
Oh, okay. I can't promise anything,
but maybe I'll show up again, who knows.
|
|
Lerem:
|
Ohh, alright then. See you whenever I
do. Nice to see you're here.
|
SyRaX:
|
I'll just sit and wait for now
|
SyRaX:
|
maybe something happens
|
Brian:
|
soon, everyone leaves the church saves
for you or the priest. Are you looking at him, praying, staring at
the wall...
|
SyRaX:
|
I'll go talk to him
|
SyRaX:
|
is that normal? or are priests super
special and no one can touch them
|
Brian:
|
not rural priests. Maybe in the city
|
Brian:
|
You certainly never had an issue
talkng to Maryon
|
SyRaX:
|
does he react in any way when I
approach him?
|
Brian:
|
He looks at you with curiosity
|
|
Father Parson:
|
Yes, my son?
|
|
Garen:
|
Greetings.
|
|
Garen:
|
I wondered if you could tell me about
Nerul. You see, I'm a curious village boy, and your speech left me
impressed.
|
|
Father Parson:
|
Well, what do you already know?
|
|
Garen:
|
That is a good question. I think Nerul
is the god of death?
|
|
Father Parson:
|
Aye, he is. Are you afraid of death?
|
|
Garen:
|
Hmm, another good question ...
|
|
Garen:
|
I think death is a part of life. The
end, to be specific. I don't think you need to fear it. I would
just be sad to not be able to see the world, were I to die.
|
|
Father Parson:
|
What is so great in this world to see?
There's famine, wars, suffering. And why do you think death is the
end?
|
|
Garen:
|
Yes, but there is also beautiful
landscapes, animals you've never seen before, and other things I
want to see.
|
|
Garen:
|
And ... maybe death isn't the end, but
it's the end of our life on this world, atleast.
|
|
Father Parson:
|
And tell me, what lasts longer, death,
or life?
|
|
Garen:
|
Well, as I see it, death is only a
moment long. But if there is something after death, then that is
probably longer than life.
|
|
Father Parson:
|
And how long will you see some strange
animal? A moment? Perhaps you will spend a whole day with the
beast.
|
|
Father Parson:
|
But our father takes us all upon
death, and we will be the souls we learned to be in life.
|
|
Father Parson:
|
Fit or ill of body, young or old, it
does not matter. The flesh stays behind in this world, as our
father brings us to the next. Forever.
|
|
Father Parson:
|
The goals you seek here are
meaningless, my child. They are far more brief in length and scope
than either of us imagine. But the man you build out of yourself
while you are here, the soul you forge and present to death? That
is for eternity.
|
|
Garen:
|
But wouldn't you say that exploring
the world forges my soul aswell?
|
|
Father Parson:
|
But what does it make you? There are
noble scouts, who seek new lands for game, and return with tales
of new mines to enrich the people, and foolish wanderers, who do
nothing but that which amuses them. We call these fools
adventurers because they do more impressive things in this world
than a dog who jumps a fence to eat pie, but on the inside, they
are both the same beast.
|
|
Father Parson:
|
May I be honest with you? I feel
something with you. I intend to pray on it later. It's as though
Nerul sent you to me for a reason.
|
|
Father Parson:
|
Tell me, what drove you here?
|
|
Garen:
|
I wanted to see the world and Glenwood
was the next big city. And I went here into church to learn some
new things.
|
|
Father Parson:
|
Interesting.
|
|
Father Parson:
|
Do you know what you plan to do after?
Do you plan to travel all the way to Shavore? Never go home again?
|
|
Father Parson:
|
Or come back to the village, and take
up your father's trade?
|
|
Garen:
|
For now my plan is the first option.
|
|
Father Parson:
|
May I ask you stay here for a time?
Your journey to the capital will take a few months at most, but
figureing out your purpose here will last you beyond a lifetime.
|
|
Garen:
|
I have a travelling companion, I have
to consult him. But I will try to come here again tomorrow evening
and inform you of our choice.
|
|
Father Parson:
|
That is good to hear. Did you have
more questions?
|
|
Garen:
|
Not exactly, but I would like to know
important things about Nerul and his followers.
|
|
Father Parson:
|
Such as?
|
|
Garen:
|
You tell me.
|
|
Father Parson:
|
Well, he values good souls, I suppose
that's really the most important part.
|
|
Father Parson:
|
Our founding dates back to the
Exaulted one, who saved the kingdom during the second goblin war
at the end of the reign of king Veric, and was once the main faith
of the kingdom, before Glistar took the throne.
|
|
Father Parson:
|
But from then we continued to serve
the people, up until today.
|
Brian:
|
do you say anything else?
|
|
Garen:
|
Okay ...
|
|
Garen:
|
I was wondering ... Does Nerul command
the undead? Bodies of hosts, whose souls have been forged well?
|
|
Father Parson:
|
The undead have not been seen in a
long time. I don't belive the rumors that have been circling of
late.
|
|
Garen:
|
Rumours?
|
|
Father Parson:
|
Must have started years ago now. They
say the dead have walked, in lands far from the churches. Armies
of undead destroying towns.
|
|
Father Parson:
|
There's word that Damrieli knights who
traveled to Gorwood were beset by the undead, and none returned.
|
|
Father Parson:
|
But that is something honorable men
never report having seen. What they do report is that death is
scary, and scared folks will make up tall tales to mock those they
fear. I get it, I really do. Who would worship death itself? All
children don't want to die, and I doubt many adults want to hear
their neighbors praising it.
|
|
Father Parson:
|
So they imagine us monsters. But it's
nothing more: imagination.
|
|
Garen:
|
Hmm, okay. It is sad that people
always make up stories, when they don't know about things ...
|
|
Father Parson:
|
At least in this world they do...
|
SyRaX:
|
do you call priests "father"?
|
|
Garen:
|
Alright, father, thank you for sparing
some time for me. I will try to come back tomorrow. Have a nice
day!
|
Brian:
|
He nods, and says a prayer
|
Brian:
|
so now what do you do?
|
SyRaX:
|
try to search for Ephnyr?
|
Brian:
|
alright, anywhere in particular you
look?
|
SyRaX:
|
is there a church for the elven god?
|
SyRaX:
|
btw is that just his first name and
Lorethian his last name or do you always have to say Correlon
Lorethian
|
Brian:
|
There is no strict rule, but normally
if people are bothering to say the name and not just "the elf
god", they say the whole thing
|
SyRaX:
|
I wanna go to that church too
|
Brian:
|
The priest is alone, doing some kind
of ritual
|
|
Garen:
|
*knock* Hello?
|
SyRaX:
|
did Ephnyr mention where he's from?
|
|
Elven priest:
|
A moment, please.
|
Brian:
|
he has not, so far.
|
Brian:
|
Some time later, after the sun is set,
he comes to the door
|
|
Elven priest:
|
What is it?
|
SyRaX:
|
Ephnyr was wearing armour, right?
|
|
Garen:
|
Have you seen an elf about this high
*gestures Ephnyr's size*, clad in armour, wearing a longsword?
|
|
Elven priest:
|
No.
|
|
Garen:
|
Okay. Nevermind that question, could
you tell me a few things about Correlon Lorethian? I don't know
much about him.
|
|
Elven priest:
|
You were not educated?
|
|
Garen:
|
Just by my parents and townfolk, and
they didn't know much either.
|
|
Elven priest:
|
I hope you're not from here then, or
else I have failed.
|
|
Garen:
|
No, I come from a small village a few
hours (?) from here.
|
|
Garen:
|
a week*
|
|
Elven priest:
|
*sighs* our lord forged the elves as
an example of how life should exist. It is why we live so long.
|
|
Elven priest:
|
We elves follow our lord in order to
get as close to elven perfection as we can.
|
|
Garen:
|
What is "elven perfection"?
|
|
Elven priest:
|
It's what holds this realm together.
What manages the crops and maintains the safety of the commoners.
|
|
Elven priest:
|
Look about you. Do you think this
exists in the savage lands of the orcs? Or the goblin tribes?
|
|
Elven priest:
|
There is no law in those places. But
there is here, because of the guidance of our lord.
|
SyRaX:
|
I really love the things people come
up with when there is no/limited science
|
|
Garen:
|
Hmm, makes sense ...
|
|
Elven priest:
|
I'm sorry I couldn't find your knight
friend, but there are dutys I must attend to before morning. Elves
rise earlier than humans.
|
|
Garen:
|
I understand. Rest well, father.
|
Brian:
|
I'll go ahead and tell you that's
where he is.
|
Brian:
|
Ephnyr is having a few drinks,
chatting with some other elves at the table.
|
|
Garen:
|
Sir?
|
* Brian rolls: 1d3 => 2
|
Sir Ephnyr:
|
Well hello there. Your name, boy?
|
|
Garen:
|
Garen.
|
|
Sir Ephnyr:
|
A fine name. Need an ale? I'm feeling
charitable.
|
|
Garen:
|
No, I'm good.
|
SyRaX:
|
can I make some insight or
investigation check to see wtf is going on?
|
Brian:
|
umm, roll int + empathy
|
* SyRaX würfelt: 1d20-2 => 13 - 2 = 11
SyRaX:
|
no wait, that's a 10
|
Brian:
|
He seems to just be socializing, but
you aren't sure.
|
SyRaX:
|
do I notice anything about the elves?
do they seem like normal elves or not? and do I think they are
bothered by me?
|
Brian:
|
They seem normal, and un-bothered.
|
SyRaX:
|
alright, then I'll just sit down next
to them
|
|
elf noble 14:
|
Didn't know you were so famous as to
attract new fans by sitting around.
|
|
Sir Ephnyr:
|
Well, you said you never met a knight
before!
|
Brian:
|
They continue to chat, occasionally
one looks at you for a moment as you sit there.
|
Brian:
|
Eventually, Ephnyr excuses himself and
steps outside
|
Brian:
|
do you do anything?
|
|
Sir Ephnyr:
|
*looks around* What?
|
|
Garen:
|
What do you mean "what"?
|
|
Sir Ephnyr:
|
...what do you need?
|
|
Sir Ephnyr:
|
Why are you staring at me?
|
|
Garen:
|
What should I do now?
|
|
Sir Ephnyr:
|
Keep an eye on the Nerulians. Maybe
get a place to sleep for the night. Are you out of coin or
something?
|
|
Garen:
|
Depends on how much a bed is.
|
|
Sir Ephnyr:
|
I think it's only a silver here.
|
|
Garen:
|
Then I have enough.
|
|
Sir Ephnyr:
|
Good to hear. Have you learned
anything yet?
|
|
Garen:
|
I can tell you some stuff about Nerul
and his faith, if you want that. ... Oh, and the priest said that
they aren't responsible for the undead.
|
|
Sir Ephnyr:
|
Well, I guess I don't have to ask him
in the morning again!
|
|
Garen:
|
How long do you plan to stay here, by
the way?
|
|
Sir Ephnyr:
|
For the night. That's what inns are
for.
|
|
Garen:
|
No, I mean in Glenwood.
|
|
Sir Ephnyr:
|
Ohh.
|
|
Sir Ephnyr:
|
Not too long. I need to report what
happened at Ensiph sooner rather than later.
|
|
Garen:
|
Okay. I assume we stay here for
atleast another day? I wanted to investigate the church tomorrow
again.
|
|
Sir Ephnyr:
|
You're here as long as you need to be.
I want to leave you behind, to keep an eye on things while the
king's justice isn't watching.
|
|
Sir Ephnyr:
|
That's more useful than having a
bodyguard the whole way home.
|
|
Garen:
|
That makes sense.
|
|
Garen:
|
With your fighting prowess, I believe
you're your own bodyguard.
|
|
Sir Ephnyr:
|
Thanks!
|
|
Sir Ephnyr:
|
Sure you don't want me to buy you an
ale?
|
|
Garen:
|
Nah, I'm not the drinking type.
|
|
Sir Ephnyr:
|
What type are ya?
|
|
Garen:
|
No idea ...
|
|
Sir Ephnyr:
|
Well, life is short. You might want to
find out what type you are before it's all over.
|
|
Sir Ephnyr:
|
Ever tried drinking?
|
SyRaX:
|
is 18 also adult age in this world for
humans?
|
Brian:
|
16 is normally considered "coming of
age". As far as alcohol, Nerulians would never approve, but anyone
else won't think twice if a 12 year old is drinking a little beer.
|
|
Garen:
|
When I turned 16, my parents gave me
some homebrew beer. Smelled awful, tasted awful.
|
|
Garen:
|
Didn't really take any other chance to
taste awfully smelling stuff.
|
|
Sir Ephnyr:
|
Did you join the church while you were
there too?
|
|
Garen:
|
No. Should I?
|
|
Sir Ephnyr:
|
No, it's just...just that you know,
you hate liquor so much.
|
|
Sir Ephnyr:
|
Ohh nevermind, pretending to join the
church is probably not a bad idea. Just don't forget who's side
your on.
|
|
Garen:
|
I'll think about it.
|
|
Sir Ephnyr:
|
It will help you make sure that priest
isn't hiding anything.
|
|
Sir Ephnyr:
|
Ohh, also, there is one more thing you
want to look out for. How much do you know about the lands of the
Orcs, Gorewood?
|
|
Garen:
|
Just that Nerul is supposedly the only
faith there. And that Torg is from that place.
|
|
Sir Ephnyr:
|
Ohh, you know of Torg?
|
|
Garen:
|
Yeah ...
|
|
Sir Ephnyr:
|
Funny. Anyway, the real point is that
the rest of the death priests live there. This might just be their
doing.
|
|
Sir Ephnyr:
|
It would be hard to figure out though.
Gorwood spies come in all shapes, and you never know what kind of
evidence they might leave behind. You need to suspect everything.
|
|
Garen:
|
So I should even suspect you?
|
|
Sir Ephnyr:
|
*chuckles* Maybe you should.
|
|
Sir Ephnyr:
|
Need any more instructions? I should
be getting back to my new friends soon, before they start to
wonder what's going on.
|
|
Garen:
|
I think I'm fine for now. I'll just go
to sleep and walk around town tomorrow.
|
|
Sir Ephnyr:
|
Good night, my man-at-arms. I wish you
the best.
|
Brian:
|
he heads back inside
|
SyRaX:
|
I guess I also sleep there?
|
Brian:
|
sure. They have a bed open.
|
Brian:
|
up to anything special the next day?
|
SyRaX:
|
Not really, just explore town a bit
and go to the church of Nerul in the evening
|
Brian:
|
do you take your same spot in the back
pews?
|
SyRaX:
|
I'll go a bit more in the front
|
|
Father Parson:
|
Good evening. I think it's time to
address what you've all already been talking about before the
gossip spreads more.
|
|
Father Parson:
|
Several traders have been spreading
the word that Nerul is angry, and is raising the dead to strike
out against other faiths.
|
|
Father Parson:
|
First off, if any of you have had
threats to your safety, please come to me. We are under the king's
law, no matter what the villagers say.
|
|
Father Parson:
|
Secondly, why? Why would father Death
do this? Cut short impure lives? Why would Nerul work for the
deaths of others?
|
|
Father Parson:
|
Every one of us is his. Nerulian,
Pelorian, Kordite, we all perish. Nerul wishes to see us repaired
before our ultimate end, not reaped early before we are ripe. Tell
that to the next fool who runs around accusing you.
|
|
Father Parson:
|
Are there any questions?
|
|
Garen:
|
*raises hand*
|
|
Father Parson:
|
Yes?
|
|
Garen:
|
When does Nerul decide to take one's
life to send his soul to the afterlife?
|
|
Father Parson:
|
I wish I could tell you. And our
father is not the cause of all deaths, not by any means. If he
could, he would let the sinners live forever until they were
corrected. But many die before they are ready, and suffer forever
as a result.
|
|
Father Parson:
|
Were I to fall on my sword right now,
I would go to him now, ready or not.
|
Brian:
|
He seems satisfied with his own
answer, and continues.
|
SyRaX:
|
so he's more like the god of the dead
but not the god of death?
|
|
Father Parson:
|
But our god would never, NEVER dirty
his hands with murder!
|
Brian:
|
more the god of death but not the god
of killing.
|
SyRaX:
|
yeah but if he can't decide who dies
and who doesn't then he's not the god of death, is he
|
Brian:
|
Well maybe he's just doing his job.
|
|
Lerem:
|
*raises hand, and speaks before being
called upon* What that what the knight spoke to you about this
morning?
|
|
Father Parson:
|
Aye, he came to me with concerns. I
trust that he's wise enough to see the foolishness of what the
villagers belive.
|
|
Lerem:
|
I don't think we can be so sure. I
think we should start coming to church armed.
|
Brian:
|
Half of the church gasps, others
quietly clap and nod.
|
|
Father Parson:
|
Settle down, all of you.
|
|
Father Parson:
|
This is a sacred place. To draw swords
in the house of death?
|
|
Lerem:
|
The other faiths wouldn't see it that
way.
|
|
Father Parson:
|
I will hear no more of it. Do you
understand?
|
|
Lerem:
|
Of course.
|
Brian:
|
Unless you jump in, the services then
shift to other matters.
|
Brian:
|
Alright then. Do you hang around after
the service again?
|
Brian:
|
This time, the priest approaches you
before the crowd even finishes leaving.
|
|
Father Parson:
|
Did you find out how long you're
staying in town?
|
|
Garen:
|
Yes, I'll be here for a while.
Probably a week or even more.
|
|
Father Parson:
|
Good, good. I was praying for that.
|
|
Father Parson:
|
I am certain now. He has some purpose
for you here.
|
|
Father Parson:
|
I want you to come early tomorrow.
Help me with some cerimonies.
|
|
Garen:
|
Alright, I'll come.
|
|
Father Parson:
|
Great to hear
|
Brian:
|
Unless you say something more, he
leaves with a polite nod
|
Brian:
|
Also, roll wis+disc as you go about
the city
|
* SyRaX würfelt: 1d20+3 => 18 + 3 = 21
Brian:
|
You notice a couple of the folks from
church, who seem to be following you around town now...
|
SyRaX:
|
How many? 1-5 or more like 5-10?
|
Brian:
|
not sure if they are all actually
following you
|
SyRaX:
|
Alright. I'll try to find a bench or
something to sit down on
|
Brian:
|
As you hang out there, the men start
to file off, one by one.
|
SyRaX:
|
I'll sit there for another 10 minutes
and if nothing happens, I just continue walking around
|
Brian:
|
Alright then, make another wis+disc
|
* SyRaX würfelt: 1d20+3 => 9 + 3 = 12
Brian:
|
you observe nothing more.
|
Brian:
|
I assume you return to the church with
no further ado?
|
Brian:
|
He's already got a funny looking urn
in his hands, and he immediately passes it to you.
|
|
Father Parson:
|
I want some help paying some respects
to the dead.
|
|
Garen:
|
Okay.
|
Brian:
|
The ritual consists him saying some
words over each grave, and you putting some flower pettles mixed
with some powder on them.
|
Brian:
|
Nothing particularly exciting happens,
until you feel somthing at your ankle.
|
Brian:
|
As you look down, a skeliton hand is
grabbing it.
|
|
Garen:
|
What the ... ?!
|
|
Father Parson:
|
What's wrong?
|
|
Garen:
|
Is this normal to you?
|
|
Father Parson:
|
Is what?
|
SyRaX:
|
does it leave a hole?
|
|
Garen:
|
A skeleton hand grabbed me by my
ankle! See?! *points toward hole*
|
Brian:
|
he walks over, and looks down
|
|
Father Parson:
|
That looks like a mouse hole or
something.
|
|
Garen:
|
It does, but it isn't.
|
|
Father Parson:
|
You're saying the hand of a dead woman
came out of there?
|
|
Garen:
|
How did you know it's a woman?
|
|
Father Parson:
|
The gravestone has the right wing of
the angle, but not the left. The husband is still alive.
|
|
Garen:
|
I just know that a skeletal hand
grabbed my ankle, okay?
|
|
Father Parson:
|
And it just ran away?
|
|
Garen:
|
It retreated to the hole.
|
|
Father Parson:
|
I've worked here since I was a boy,
Garen. I've never seen that happen.
|
|
Garen:
|
Maybe the thing you say is special
about me is that skeletons want to drag me to them, I don't
fucking know!
|
|
Father Parson:
|
Okay, you need to calm down.
|
|
Father Parson:
|
Nerul isn't trying to hurt you. He
just...wants you for something.
|
|
Father Parson:
|
You probably just felt a brush with
something.
|
|
Garen:
|
It ... it might've been my
imagination. ...
|
|
Father Parson:
|
If you are to perform these duties,
you will need to come to a realistic understanding of our father.
That means not beliveing in the undead.
|
|
Father Parson:
|
Now, do you think you can finish?
|
|
Garen:
|
I'll try.
|
Brian:
|
I assume you carry on?
|
Brian:
|
Nothing else of note happens until
it's time for service.
|
Brian:
|
As you come back from the closet
having put the urn away though, Lerem approaches you...
|
|
Lerem:
|
I saw what happened to you.
|
|
Garen:
|
Hm?
|
|
Lerem:
|
*leans in and whispers* the hand.
|
|
Garen:
|
*whispers* You saw it too?
|
|
Lerem:
|
*whispers* yeah. Let's talk about it
after
|
Brian:
|
he sits down for service
|
Brian:
|
This service has nothing unusual
happening during it. Parson doesn't bring up any new, interesting
points, mostly talking about appropriate fashion for the faithful.
|
Brian:
|
You notice Lerem make an effort to get
out a little ahead of the crowd as the service ends this time.
|
Brian:
|
without a word, he keeps walking down
the street.
|
Brian:
|
he eventually leads into a hovel,
where you assume he lives. Amazing how such big towns have people
even poorer than your own tiny village
|
|
Lerem:
|
What happened today?
|
SyRaX:
|
this looks like the alley where the
satyr killed the guy who wanted the balls of the statue
|
Brian:
|
I wanna say it was the alley above
this one...
|
SyRaX:
|
it looks identical anyway ^^'
|
|
Garen:
|
As I prepared the ceremony, a skeletal
hand grabbed my ankle.
|
|
Lerem:
|
...and?
|
|
Garen:
|
And then it disappeared.
|
|
Lerem:
|
Well, count yourself lucky. You heard
what happened to Ensiph village, right?
|
|
Garen:
|
... I come from there.
|
|
Lerem:
|
Really? Are you fleeing the attack or
something?
|
|
Garen:
|
No, I'm investigating here to find out
more about the attack.
|
|
Lerem:
|
You don't think it leads back to the
Nerulians, do you?
|
|
Garen:
|
I would've said no, but after today ...
|
|
Lerem:
|
To be honest with you, Garen, I'm
scared. I think Parson is out of touch with reality.
|
SyRaX:
|
did I tell him my name yet?
|
Brian:
|
uhh, actually, I don't think you did.
If you didn't then he didn't use it.
|
|
Garen:
|
What do you mean?
|
|
Lerem:
|
How could you just not belive all the
reports? We've had an entire village attacked!
|
|
Garen:
|
No idea ...
|
|
Lerem:
|
I want to gather some of my friends
around the inn tomorrow night, and I want them to hear from you. A
first hand witness. Nobody belives me either, but they need to be
warned.
|
|
Garen:
|
Well, I won't say that it's the
Nerulians' fault, because that's not for certain. But I can say
what I experienced back at my home village.
|
|
Lerem:
|
That's good enough.
|
|
Lerem:
|
If you need a place to crash for the
night, it's still on offer. I think I can trust you not to rob me
blind.
|
|
Garen:
|
Okay then, I'd like to stay.
|
Brian:
|
He gestures to the nearby bench, which
you observe has a sheet next to it, and lays down on his own cot.
|
Brian:
|
It's actually Lerem's snoring that
wakes you up the next day.
|
Brian:
|
do anything interesting today?
|
SyRaX:
|
just waiting for Lerem
|
Brian:
|
Lerem gets up, and informs you that he
works at the smith, so he'll be off for work.
|
|
Lerem:
|
Need anything?
|
|
Garen:
|
Ehh, are there hunters in this city?
Perhaps some that search someone to help them out?
|
|
Lerem:
|
Northshire inn is the best place to
run into them. They are probably just coming back from work about
now...
|
|
Garen:
|
Alright, thanks.
|
Brian:
|
alright, what are you up to there?
|
SyRaX:
|
just asking if they need help and if
they do, if I could help them and earn some money
|
Brian:
|
They tell you that they're happy to
have another member of the party, and they'll split the profits of
any kills with you, assuming you pull your weight
|
Brian:
|
The next hunt starts at midnight
|
Brian:
|
they hunt in the early morning, as you
did back home.
|
SyRaX:
|
When do I have to tell Lerem's friends
about what happened again?
|
Brian:
|
After church, in the late evening
|
Brian:
|
You might need to duck out early to
make both commitments
|
SyRaX:
|
alright, I tell the hunters that I
might be a liiiiiiittle late, and walk to the church
|
Brian:
|
The church of death is quite empty in
the late morning, as might be expected.
|
SyRaX:
|
No I meant when church "starts"
|
SyRaX:
|
before that idk, just walk around I
guess
|
Brian:
|
Nothing interesting happens in church.
|
Brian:
|
Right after, there is a crowd of
mostly humans gathered around the inn. Some of these folks were in
church, some weren't
|
|
Lerem:
|
Hey, everybody! This is what I told
you guys about. This man has been to Ensiph. He saw the attack
personally.
|
|
Lerem:
|
Tell em.
|
|
Garen:
|
Okay, I'll make this quick, since I
have something to do later:
|
|
Garen:
|
Some townspeople and I were trying to
gather wood for the new sawmill that should be built, when we were
suddenly attacked by living corpses in the night! We slew them,
but it scared us to death.
|
|
Garen:
|
And a few days later, the town was
attacked by a whole army of them! Luckily, we could fend them off.
|
|
elf noble 15:
|
An army? How did you fend that many
off?
|
|
Garen:
|
It was close, and I was knocked down
after killing a bunch. But our priest fought the last of them and
won. It was a close fight.
|
|
Villager:
|
How do we know any of this really
happened?
|
|
Garen:
|
You can't know it. You can believe me
or leave it be.
|
|
elf noble 15:
|
I saw this man speaking to sir Ephnyr
of Shavorne. What did you say to him?
|
|
Garen:
|
I think I told him the same story.
|
|
elf noble 15:
|
And what did he think of you?
|
|
Garen:
|
Of me? Well, I think he approves of me.
|
|
Lerem:
|
So the knight belives you?
|
|
Garen:
|
I think so.
|
Brian:
|
Lerem gives you a disapproving look.
|
|
Lerem:
|
And that's it? You have no proof at
all?
|
|
Garen:
|
Yeah. What do you want me to do, show
you the head of one of them? Wouldn't even matter, cause you'd
just say it's a normal corpse.
|
|
Lerem:
|
There's got to be something!
|
SyRaX:
|
I don't have anything, do I?
|
Brian:
|
This is up for you to decide.
|
|
Garen:
|
I can't give you any evidence of it,
I'm afraid.
|
Brian:
|
Lerem says nothing more.
|
|
Villager:
|
Well I didn't come here to hear more
wive's tales. Thanks for everything.
|
Brian:
|
a few folks leave the inn, the rest
just turn back to normal conversation.
|
SyRaX:
|
welp, guess it's time to leave
|
Brian:
|
you head off to the hunt?
|
Brian:
|
roll dex+wisdom for hunting
|
* SyRaX würfelt: 1d20+3 => 14 + 3 = 17
Brian:
|
you manage two rabbits. Not a proud
hunt, but enough to feed a few folks.
|
Brian:
|
they split the sales with you at
market, and you make a silver and two copper.
|
Brian:
|
You are also now very exausted, as
you've been up for more than 24 hours now.
|
SyRaX:
|
guess I'll go to the inn, eat, and
sleep again
|
Brian:
|
roll a passion check
|
* SyRaX würfelt: 1d20+3 => 2 + 3 = 5
Brian:
|
you oversleep church pretty bad, and
wakeup well past sunset.
|
SyRaX:
|
I guess I'll go to the church then
|
Brian:
|
when you enter, only the priest is
there, putting things away.
|
|
Garen:
|
Hi. Can I help with anything? I
overslept pretty badly today, sorry about not being here on time.
|
|
Father Parson:
|
Still afraid of evil hands?
|
|
Garen:
|
A bit.
|
Brian:
|
He turned to you with dissapointment,
and sighs.
|
|
Father Parson:
|
I prayed for you. I asked Nerull what
it was he wanted from you.
|
|
Father Parson:
|
Do you know what the answer was?
|
|
Garen:
|
No, tell me.
|
|
Father Parson:
|
He told me, that you have done him a
great harm. That it was my duty to see you punished.
|
|
Father Parson:
|
But I told myself that I misunderstood.
|
SyRaX:
|
I lay a hand on the hilt of my sword
|
|
Father Parson:
|
this isn't the state I wanted to die
in. I'm clearly not worthy of father death. But I would rather you
slay me now than become a coward.
|
|
Garen:
|
What else did he say?
|
|
Father Parson:
|
His will is hard to determine. I don't
pretend to understand his plans.
|
|
Father Parson:
|
Perhaps I tried to hard to ignore him.
I prayed, listened, heard his word, and still I kept inviting you
further into the fold.
|
Brian:
|
He puts down the candlestick he was
holding, leaving it in an awkward position on the altar.
|
|
Father Parson:
|
I heard the stories you were telling
at the inn last night.
|
|
Garen:
|
Yes?
|
|
Father Parson:
|
Why?
|
|
Garen:
|
Why not? I was asked to tell my story
and so I did.
|
|
Father Parson:
|
So you told the same lies sir Ephnyr
told me when he tried to intimidate me?
|
|
Garen:
|
It's not a lie. And I didn't mention
Nerul, because I still don't know, if it's his doing.
|
|
Father Parson:
|
But who else would be to blame,
besides me and my church?
|
|
Father Parson:
|
Why did you actually come here?
|
|
Garen:
|
Ephnyr sent me to investigate this
church. I guess he wanted some evidence for his beliefs.
|
|
Father Parson:
|
So you admit to working for him?
|
|
Garen:
|
Yup.
|
|
Father Parson:
|
Then I guess this is my fault. I
thought I knew better than a god.
|
|
Father Parson:
|
Try to make peace with your sins
before you die, child. Death cannot be bested as easily as I can.
Until then, don't come back to my church.
|
|
Garen:
|
Hmpf. Nice day.
|
Brian:
|
You walk out into the cold evening,
silent and lonely.
|
SyRaX:
|
just like in real life haha
|
Brian:
|
The hunt starts in a few hours, and
until then you just
|
Brian:
|
wow, bruh, that's me levels of
self-hatred
|
SyRaX:
|
oh, I can do another one?
|
Brian:
|
The hunt goes on most nights
|
SyRaX:
|
Lol, I'm always like that
|
SyRaX:
|
I guess I go around town and be
careful of people sneaking up on me
|
SyRaX:
|
And when it's time I'll go hunt
|
Brian:
|
Less folks are sneaking around at
night this time.
|
Brian:
|
roll wis+disc when out hunting,
followed by wis+dex
|
* SyRaX würfelt: 1d20+3 => 8 + 3 = 11
* SyRaX würfelt: 1d20+3 => 5 + 3 = 8
Brian:
|
So you haven't caught a thing so far,
but...
|
Brian:
|
while squatting trying to investigate
a noise, you hear a branch crack behind you
|
|
Shadow 2:
|
DEFILER!!!!!
|
Brian:
|
this time, they do get init 10. Also,
you have your bow out right now, not your sword. Best of luck :)
|
* Brian rolls: 1d20+6 => 16 + 6 = 22
* Brian rolls: 1d20+6 => 13 + 6 = 19
* Brian rolls: 1d20+6 => 14 + 6 = 20
* Brian rolls: 1d20+6 => 8 + 6 = 14
* Brian rolls: 1d20+6 => 19 + 6 = 25
* Brian rolls: 1d20+6 => 4 + 6 = 10
SyRaX:
|
I don't really hunt with a bow
|
SyRaX:
|
but alright, let's do it that way this
once
|
Brian:
|
You can start unarmed if you want.
|
Brian:
|
But you definitely don't hunt with
your greatsword, and that's what matters
|
SyRaX:
|
I don't? ^^ That's kinda what I was
going for. That I didn't really fit into the village / family,
because I hate bows and love swords, but redeem myself by hunting
larger and scarier animals like bears
|
Brian:
|
ohh right, I had forgotten that you
didn't like bows, my bad.
|
Brian:
|
I almost like the bear-hunter idea,
but that wouldn't make sense with the two rabbits you caught the
night before.
|
* Brian rolls: 1d20+4 => 9 + 4 = 13
* Brian rolls: 1d20+4 => 4 + 4 = 8
* Brian rolls: 1d20+4 => 19 + 4 = 23
* Brian rolls: 1d20+4 => 1 + 4 = 5
* Brian rolls: 1d20+4 => 8 + 4 = 12
* Brian rolls: 1d20+4 => 1 + 4 = 5
* Brian rolls: 1d6-5 => 3 - 5 = -2
* Brian rolls: 1d6-5 => 5 - 5 = 0
Brian:
|
ok, so those were a 3 and a 0
|
* SyRaX würfelt: 1d4 => 2
Brian:
|
dex, so it doesn't make you easier to
wound later down the line
|
SyRaX:
|
well maybe I hunt rabbits with traps?
|
Brian:
|
wow, I keep messing this up. Either
way, roll to stay up
|
* SyRaX würfelt: 1d20+6 => 17 + 6 = 23
SyRaX:
|
okay, do I have a bow or am I unarmed?
|
Brian:
|
Do you even own a bow?
|
SyRaX:
|
wait, if I'm surprised, do I start at
0?
|
Brian:
|
yeah, you're in a tad of a pickle out
here.
|
SyRaX:
|
are these things bushes or trees?
|
SyRaX:
|
so not difficult terrain?
|
Brian:
|
going just slightly in would be
difficult, straight through impossible
|
SyRaX:
|
oh, I thought you could walk under them
|
Brian:
|
the canopies go out much further
|
Brian:
|
that part represents where the
branches are too buched together
|
* SyRaX würfelt: 1d20+3 => 3 + 3 = 6
* SyRaX würfelt: 1d4 => 1
Brian:
|
I assume you drew sword?
|
SyRaX:
|
well, I'm pretty much dead
|
* Brian rolls: 1d20+6 => 12 + 6 = 18
* Brian rolls: 1d20+6 => 12 + 6 = 18
* Brian rolls: 1d20+6 => 3 + 6 = 9
* Brian rolls: 1d20+6 => 18 + 6 = 24
SyRaX:
|
wait i did this so badly
|
* Brian rolls: 1d20+4 => 11 + 4 = 15
* Brian rolls: 1d20+4 => 18 + 4 = 22
* Brian rolls: 1d20+4 => 5 + 4 = 9
* SyRaX würfelt: 1d4 => 4
SyRaX:
|
I draw the sword and quickstep
|
Brian:
|
roll to stay up too
|
* SyRaX würfelt: 1d20+6 => 5 + 6 = 11
* SyRaX würfelt: 1d20+1 => 11 + 1 = 12
* SyRaX würfelt: 1d4 => 1
Brian:
|
also, we fogot the hunter's turn
|
SyRaX:
|
didn't know there was one
|
Brian:
|
you are fanned out, but still kind of
in a group
|
Brian:
|
finish your turn, then he'll get two
turns
|
|
hunter:
|
What's going on?!?
|
Brian:
|
upon seeing the beasts, see if he even
sticks around...
|
* Brian rolls: 1d20 => 18
|
hunter:
|
Die, foul creatures!
|
* Brian rolls: 1d20+4 => 14 + 4 = 18
* Brian rolls: 1d20+3 => 15 + 3 = 18
SyRaX:
|
wait, I'm fucking retarded
|
* Brian rolls: 1d4 => 2
SyRaX:
|
I could've just used holy judgment
|
Brian:
|
well you're not dead yet...
|
* Brian rolls: 1d20-1 => 19 - 1 = 18
SyRaX:
|
we'll get there soon enough
|
Brian:
|
so two strikes on hunter:
|
* Brian rolls: 1d20+6 => 4 + 6 = 10
* Brian rolls: 1d20+6 => 15 + 6 = 21
* Brian rolls: 1d20+4 => 4 + 4 = 8
Brian:
|
two strikes on you:
|
* Brian rolls: 1d20+6 => 9 + 6 = 15
* Brian rolls: 1d20+6 => 10 + 6 = 16
* Brian rolls: 1d20+4 => 3 + 4 = 7
* Brian rolls: 1d20+4 => 7 + 4 = 11
Brian:
|
forgot, speed damage
|
* Brian rolls: 1d20+4 => 16 + 4 = 20
* Brian rolls: 1d20+3 => 15 + 3 = 18
* Brian rolls: 1d4 => 3
* Brian rolls: 1d20-1 => 17 - 1 = 16
Brian:
|
as the second arrow hits the creature,
it turns back into a shadow and flies off
|
* SyRaX würfelt: 1d20+1 => 3 + 1 = 4
* SyRaX würfelt: 1d4 => 3
* SyRaX würfelt: 1d20+2 => 4 + 2 = 6
SyRaX:
|
didn't hit I guess
|
Brian:
|
Let's see if you end up in the lucky
half of goblin characters...
|
* Brian rolls: 1d20+6 => 4 + 6 = 10
* Brian rolls: 1d20+6 => 17 + 6 = 23
* Brian rolls: 1d20+6 => 13 + 6 = 19
* Brian rolls: 1d20+4 => 15 + 4 = 19
* Brian rolls: 1d20+4 => 12 + 4 = 16
Brian:
|
two or three hits?
|
* Brian rolls: 1d20+4 => 8 + 4 = 12
Brian:
|
then a 12, then 19, then 16 to wound
|
* SyRaX würfelt: 1d4 => 2
* SyRaX würfelt: 1d20+6 => 3 + 6 = 9
Brian:
|
if the hunter doesn't save you the
creature will kill, so no need for a log off...
|
* Brian rolls: 1d20+3 => 14 + 3 = 17
* Brian rolls: 1d20+3 => 10 + 3 = 13
* Brian rolls: 1d4 => 2
* Brian rolls: 1d20-1 => 12 - 1 = 11
SyRaX:
|
tell me when rounds start for the
bleeding
|
* Brian rolls: 1d20+6 => 8 + 6 = 14
* Brian rolls: 1d20+6 => 14 + 6 = 20
* Brian rolls: 1d20+4 => 20 + 4 = 24
* Brian rolls: 1d6-1 => 4 - 1 = 3
* Brian rolls: 1d20+4 => 1 + 4 = 5
* Brian rolls: 1d4 => 3
* Brian rolls: 1d20 => 16
Brian:
|
ok, roll to bleed...
|
* SyRaX würfelt: 1d20+1 => 8 + 1 = 9
* SyRaX würfelt: 1d4 => 4
* Brian rolls: 1d20+4-8 => 15 + 4 - 8 = 11
* Brian rolls: 1d20+3 => 5 + 3 = 8
* Brian rolls: 1d20-1 => 14 - 1 = 13
* Brian rolls: 1d20+6 => 19 + 6 = 25
* Brian rolls: 1d20+6 => 17 + 6 = 23
* Brian rolls: 1d20+6 => 4 + 6 = 10
* Brian rolls: 1d20+6 => 16 + 6 = 22
* Brian rolls: 1d20+4 => 13 + 4 = 17
* Brian rolls: 1d20+4 => 10 + 4 = 14
* Brian rolls: 1d20+4 => 15 + 4 = 19
* Brian rolls: 1d20+4 => 9 + 4 = 13
* Brian rolls: 1d20 => 19
* Brian rolls: 1d20 => 13
* Brian rolls: 1d20 => 16
Brian:
|
and the hunter is down
|
Brian:
|
so that's gonna be GG for this
character.
|
Brian:
|
the shadow was actually one poor roll
away from going down, but it was not to be.
|
Brian:
|
If you're interested I'll keep an eye
out for you to come back into the game as someone else.
|
Brian:
|
Well, that's session :)
|
SyRaX is disconnected.